Gregorypeg1000 Μάϊος 13, 2011 #21 Μάϊος 13, 2011 δεν γνωρίζω ακόμα πάντως φαίνεται κλειδωμένο καλά και αυτό είναι πολύ θετικόκαλά γιατί έχεις τόσο transcoding? ~8000 :Sπήγαινε στον catalyst control center και απενεργοποίησε το hardware accelaration.Όταν το είχα enabled είχα 1100kb/s.Όταν είναι κλειστό 8000kb/s
Gregorypeg1000 Μάϊος 13, 2011 #23 Μάϊος 13, 2011 κλειστό το έχω και πάλι δεν μπορώ να περάσω τα ~6000 ;/Τις μνήμες σε τι χρονισμούς τις έχεις?
Gregorypeg1000 Μάϊος 13, 2011 #25 Μάϊος 13, 2011 1025 core 1300 memoryΓια τις ραμ μίλαγα.Έτσι και αλλιώς απο ότι πρόσεξα στο transcoding η gpu ειναι στα 400/900
Tiltevros Μάϊος 13, 2011 #26 Μάϊος 13, 2011 1650Mhz δες το best resultPCMark score5255.0 Video playback and transcoding / Video playback23.29 fpsVideo playback iteration 123.28 fpsVideo playback iteration 223.28 fpsVideo playback iteration 323.3 fpsVideo playback and transcoding / Video transcoding - downscaling6057.78 kB/sVideo transcoding - downscaling iteration 15760.98 kB/sVideo transcoding - downscaling iteration 26173.35 kB/sVideo transcoding - downscaling iteration 36239.02 kB/sSystem storage - gaming / System storage - gaming19.41 MB/sSystem storage - gaming iteration 119.4 MB/sSystem storage - gaming iteration 219.45 MB/sSystem storage - gaming iteration 319.39 MB/sGraphics - DirectX 9 / Graphics - DirectX 982.52 fpsGraphics - DirectX 9 iteration 183.22 fpsGraphics - DirectX 9 iteration 282.93 fpsGraphics - DirectX 9 iteration 381.4 fpsImage manipulation / Image manipulation10.71 Mpx/sImage manipulation iteration 110.62 Mpx/sImage manipulation iteration 210.52 Mpx/sImage manipulation iteration 310.99 Mpx/sSystem storage - importing pictures / System storage - importing pictures38.02 MB/sSystem storage - importing pictures iteration 138.01 MB/sSystem storage - importing pictures iteration 238.03 MB/sSystem storage - importing pictures iteration 338.01 MB/sWeb browsing and decrypting / Web browsing20.7 pages/sWeb browsing iteration 120.75 pages/sWeb browsing iteration 220.67 pages/sWeb browsing iteration 320.68 pages/sWeb browsing and decrypting / Data decrypting82.0 MB/sData decrypting iteration 181.97 MB/sData decrypting iteration 281.82 MB/sData decrypting iteration 382.22 MB/sSystem storage - Windows Defender / System storage - Windows Defender6.13 MB/sSystem storage - Windows Defender iteration 16.13 MB/sSystem storage - Windows Defender iteration 26.12 MB/sSystem storage - Windows Defender iteration 36.12 MB/s
Gregorypeg1000 Μάϊος 13, 2011 #27 Μάϊος 13, 2011 Τι να πω..δεν ξέρω.Χάνεις 2κ στο transcoding αλλά έχει 2x+ στο system storage-importing pictures.Raid 0 με ssd?
Tiltevros Μάϊος 13, 2011 #28 Μάϊος 13, 2011 Τι να πω..δεν ξέρω.Χάνεις 2κ στο transcoding αλλά έχει 2x+ στο system storage-importing pictures.Raid 0 με ssd? 10 intels
Gregorypeg1000 Μάϊος 13, 2011 #29 Μάϊος 13, 2011 10 intels :O:O:O:O Νομίζω πως ακούω τον καημένο τον vertex 2 να κλαίει.
Tiltevros Μάϊος 13, 2011 #30 Μάϊος 13, 2011 ακόμα και στα graphics με την 5850 μου ρίχνεις στα αφτιά εγω είμαι με την 5870:wall:
Gregorypeg1000 Μάϊος 13, 2011 #31 Μάϊος 13, 2011 ακόμα και στα graphics με την 5850 μου ρίχνεις στα αφτιά εγω είμαι με την 5870:wall:Δοκίμασε να χαμηλώσεις λίγο τα ρολόγια σε πυρηνα και μνήμες μήπως και σου βγάζουν errors εκεί που τα έχεις
Gregorypeg1000 Μάϊος 13, 2011 #33 Μάϊος 13, 2011 LOD για τις ΑΤΙ υπάρχει??CCC->Gaming->3d application settings Αυτό δεν λες?
Tiltevros Μάϊος 13, 2011 #34 Μάϊος 13, 2011 τι να σου πω τωρα όλο LOD ακούω και LOD δεν βλέπω. μάλλον μυστικά των OC's
Tiltevros Μάϊος 13, 2011 #35 Μάϊος 13, 2011 αυτό που βλέπω πάντως είναι ότι το πιο γρήγορο array το έχουμε στο φορουμ μας στο PCmark7
Stelaras Μάϊος 13, 2011 #37 Μάϊος 13, 2011 Με πηρες ματι οτι παρακολουθω εεε ??? Result 5840 PCMarks Στα καθημερινα ρολογια εγινε το run . Δηλαδη : 2600Κ χαμηλα στα 4800Μηζ και δυο 580gtx SLI default ρολογια . Επισης Raid0 με δυο postville 80gb
Tiltevros Μάϊος 13, 2011 #38 Μάϊος 13, 2011 ότι και να κάνετε στα αφτιά σας ρίχνω στο storage part και εσύ ψηλά έχεις το transcoding
Stelaras Μάϊος 13, 2011 #39 Μάϊος 13, 2011 Το storage φτιαχνεται . Ενας controller και τον φορτωνεις. Θελω να δω εαν παιζουν καλυτερα τα acard απο SSD . Επισης θα ηθελα να δω εναν SLC intel x25-e τι κανει . Δηλαδη ... τι ειναι αυτο που ανεβαζει το storage ??? Θελει σειριακες αναγνωσεις & εγγραφες ??? Η cache δε νομιζω οτι βοηθαει . Δεν κερδιζει τιποτα οταν βαζω write back cache στον intel . Θα κανω ενα run στα 5200 να δουμε που παει το transoding . Επιστρεφω σε λιγο .
Tiltevros Μάϊος 13, 2011 #40 Μάϊος 13, 2011 Το storage φτιαχνεται . Ενας controller και τον φορτωνεις.Θελω να δω εαν παιζουν καλυτερα τα acard απο SSD . Επισης θα ηθελα να δω εναν SLC intel x25-e τι κανει .Δηλαδη ... τι ειναι αυτο που ανεβαζει το storage ??? Θελει σειριακες αναγνωσεις & εγγραφες ??? Η cache δε νομιζω οτι βοηθαει . Δεν κερδιζει τιποτα οταν βαζω write back cache στον intel .θα διαφωνήσω και στο ότι μόνο έναν controller θέλεις και στο ότι πάει καλά με Acards.seek times, responces times, idle to full load and backword, είναι πολλά που κοιτάει το PCmark7. Storage workloadsStorage workload category stresses mostly storage devices like HDDs or SSDs. Storage workloads use RankDisk to playback a pre-recorded trace of storage device activity. See the following section for details of the trace recordings.Storage – Windows DefenderThis workload uses a trace of Windows Defender’s Quick scan of the system.Recording of activity on system drive started just before clicking Quick scan on Windows Defender and lasted until the scan finished.Storage – importing picturesThis workload uses a trace of importing a collection of images in Windows Live Photo Gallery.A USB stick with 68 images (434 MB total) was inserted and images were imported to Windows Live Photo Gallery. Recording of activity on system drive started at the beginning of importing pictures and lasted until thumbnail images appeared on the display. During the trace Windows Live Photo Gallery copied images from USB stick to Pictures library, indexed them and created thumbnails.Storage – video editingThis workload uses a trace of compiling a home video from a set of video clips.The source videos were shot with a Sony HDR-HC3 and imported to the PC. The source video was 1080i MPEG-2 videos. A home video project was prepared with Windows Live Movie Maker. Recording of activity on system drive started just before clicking Publish (1080p video) and lasted until publishing finished. During the trace Movie Maker read parts of source files and wrote a single output file.Storage – Windows Media CenterThis workload uses a trace of Media Center activity.PC was equipped with a dual DVB-T tuner. A movie was recorded and after the recording had finished, two simultaneous recordings were started and playback of the first movie was started. While maintaining this setup of two movies streaming to storage and one being played back, activity on system drive was recorded for 4 minutes. During the trace Media Center read one file and wrote two others.Storage – adding musicThis workload uses a trace of adding music to media library.On another PC, a hard drive was filled with 68 GB of music files (lossless WMA). The hard drive was connected to the PC recording the trace. Windows Media Player was started and the music folder in the new drive was added to Music Library. Recording of activity on system drive started just before adding the folder to Library and lasted until Windows Media Player status bar read “Update Complete”. During the trace Media Player scanned music files on the added hard drive (which is not included in the trace since the activity did not happen in the system drive) and indexed them (which is included in the trace since index files are located in the system drive)Storage – starting applicationsThis workload uses a trace of starting up home and office productivity applications.PCMark 7 specification 1.0 document was copied to Desktop. The document was opened by double clicking and few seconds later Internet Explorer was started from the toolbar. Recording of activity on system drive started just before double clicking the document and lasted until both applications had started and became responsive. During the trace Windows loaded the executables and related DLLs from the system drive.Storage – gamingThis workload uses a trace of starting up World of Warcraft.World of Warcraft was installed. A new character was created in the game. The game was closed and started again. Recording of activity on system drive started just before logging in the game. Game loaded and the new character was selected as quickly as possible. The recording was stopped right after the game world had loaded so far that the character could move in the world. During the trace the game loaded game data from the system drive.The third step is to playback each storage trace as needed (using the same sandbox file): The sandbox file is opened with Win32 CreateFile(). The trace file is processed in order, one IO at a time. Read operations are executed using Win32 ReadFile() in overlapped mode. Write operations are executed using Win32 WriteFile() in overlapped mode. Original queue depth is maintained if possible. The trace contains begin and end timestamps of each IO, so it is possible to track queue depth and try to build equal queue lengths during playback. Idle times (when queue depth is zero) are compressed. If idle time is longer than 10ms, it is shortened to 10ms. The reason for compression is to execute the playback in a short time. On the other hand, storage devices are offered a 20s idle time for internal maintenance tasks before each trace playback.
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