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2 φορές πήγα να παίξω μέσα στους τελευταίους 2 μήνες και κάθε φορά τυχαίνει να πέφτω σε maintenance των servers..

Ούτε καν practice μόνος σου δεν μπορείς να κάνεις..

 

Κρίμα και μου είχε ανοίξει η όρεξη από το λίγο που πρόλαβα να παίξω.. Ωραίο το challenge με τα wtcc στο Salzburgring.

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2 φορές πήγα να παίξω μέσα στους τελευταίους 2 μήνες και κάθε φορά τυχαίνει να πέφτω σε maintenance των servers..

Ούτε καν practice μόνος σου δεν μπορείς να κάνεις..

Κρίμα και μου είχε ανοίξει η όρεξη από το λίγο που πρόλαβα να παίξω.. Ωραίο το challenge με τα wtcc στο Salzburgring.

Έχεις χαλάσει το κάρμα σου εσύ, γι'αυτό δεν σ'αφήνει να παίξεις [emoji14]
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Έχεις χαλάσει το κάρμα σου εσύ, γι'αυτό δεν σ'αφήνει να παίξεις [emoji14]

guilty as charged αλλά έχω ελαφρυντικά!

 

Έλα rF2...

Από τότε που έκανα τη μεταφορά του rf2 στο steam δε μου αναγνωρίζει το controller. Δυστυχώς δεν έχω χρόνο για troubleshooting αυτή τη στιγμή.

KARMA STRIKES BACK.

 

Είμαι καταδικασμένος να παίζω μόνο AC χαχαχα

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Bentley Continental GT3 officially confirmed

 

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post-42672-0-51217300-1448051155_thumb.j
 

Black Friday coming.

Sector3 studios has also announced that Black Friday will be coming to RaceRoom Racing Experience (R3E).
Make sure to check out the virtual RaceRoom store this coming Friday, as Sector3 Studios has cooked up a very special and limited Black Friday deal.

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RaceRoom Black Friday Sale All-In-One deal

 

post-42672-0-57647000-1448490409_thumb.j

 

This coming Friday (27/11/2015), Sector3 Studios will start a very special offer lasting the entire weekend.

 

As a Black Friday promotion sale, you will be able to get ALL the current R3E content for only 49,99 €.

 

Summed up this means that the 49,99 € will get you 87 car models in 24 car classes ranging from historic classics to hill climb racers to modern touring cars, prototypes and GT cars. The cars will feature more than 500 unique high-quality car liveries.

 

Furthermore, you will be able to race the obtained cars at a selection of 29 highly detailed tracks that feature 65 unique track layouts.

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Νομιζω οτι θα εχει και ενα -30% στα υπομερους dlc's κτλ

Alternatively, if you already own most of the content, Sector3 Studios will also run a separate 30% discount on individual items (not including Pack’s)

Both offers run from 27/11/2015 10:00 (CET) – 30/11/2015 10:00 (CET)

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Έγινε επεξεργασία από wolves
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  • 2 weeks later...

Παιδια αγορασε κανενας την προσφορα του black friday με ολο που ειχε τα παντα μεσα?

Την προσφορα δεν την αγορασα (δε με συμφερε αλλωστε καθως ειχα ηδη αρκετα), αλλα αγορασα αρκετα πραγματακια.

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Εγω ειχα αρκετες ελλειψεις κυριως απο αυτοκινητα και την αγορασα την προσφορα.

Οποτε απο εμενα ενημερωτικα δεν υπαρχει θεμα combo. Οτι θελετε παιζουμε.

Καλά έκανες, ήταν πολύ καλή η προσφορά!
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Σοβαρά τώρα, αν αξίζει κάποιο σε αίσθηση ( ξέρετε τα benchmarks 1 & 2 ) , πείτε.

 

Λυπάμαι αλλά η εικόνα αυτή δεν ταιαριάζει σε παιχνίδι του 2015.Στο rF2 αυτά απλά δεν υφίστανται.

 

Τα collisions έχουν γίνει χάλια.

:hehe::tongueout:

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3.1 GB update.

Μάλλον αναβαθμίζουν τα πίσω πηδάλια...

Ελπιζω μονο να μην κανουν smooth το lag :p

 

--------------------------------------------------------------------------------

 

09-12-2015 Update

 

Game: 

- Added new content that will be released very soon. 

Implemented Refuelling in pitstops. This is still work in progress and there will be additional fuel options in car setup later. For now all cars will start with full tank. 

- Increased session length up to 6 hours.(R3E only. Does not apply to other experiences.) Please note the replay file size will be rather big on longer session races. You can disable replay recording by adding “-disableReplay” to Launch Options for the game on Steam. 

- Added Push-to-Pass logic with a temporary HUD element for it. (HUD will be changed in the near future). Push-to-Pass info is available for spectator overlays and in shared memory. 

- Removed the hidden fuel and wear multipliers that were automatically applied depending on race length in R3E. 

- Added mandatory pitstop, tyre wear and fuel use options to R3E single player races. 

- Fixed a crash that was occurring when car status hud was getting disabled. 

- Fixed Mandatory pitstop not counting for player on certain experiences. 

- Fixed issue with window values getting wrong if window was minimized, which caused hud objects to appear incorrect. 

- Fixed a couple of memory leaks. 

- Fixed background video being stretched to right monitor on triple screen setups. 

- DTM 2013 - Fixed an issue with 4th round of qualifying ending after the outlap and ending the session with no qualifying time. 

- DTM 2014 - Fixed mandatory pitstop not counting for the player. 

- Fixed an AI related crash that could have occurred while updating certain events. 

- Fixed an issue where the menu would show two “End Session” buttons after returning to Garage from Pause menu after session time has run out. 

- Fixed car setup screen blinking red when using non English languages. 

- Tweaked AI to improve AI starts on grid. 

- Fixed an endless loading issue that could occur on slow connections that would timeout mid loading. 

Multiplayer: 

- Increased default connection timeout to 30 seconds. 

- Removed a double call to set a connection related option (TCP_NODELAY) for server-client tcp socket. 

Sounds, Cameras, Physics & AI:

- A.I. logic improvements. More racy, less hesitant to overtaking, handles crashes better; AI’s now try and avoid cars even when collisions are disabled. 

- Improved AI behaviour coming into sharp corners and pitstop area, and various other small fixes. 

- Improved AI logic for the chosen gear when player regains control from AI. 

- Tweaked AI speed on 2nd hairpin of Norisring. 

- Tweaked AI speed on 2nd turn of Oschersleben. 

- Tweaked Bathurst AI behaviour. 

- Tweaked Monza AI behaviour and merged cut corridors for all difficulty levels. 

- Nurburgring: Fixed "empty pitboxes" problem where AI couldnt perform pitstops 

- Redbull Ring: Fixed "empty pitboxes" problem where AI couldnt perform pitstops. 

- Lausitzring: Fixed "empty" pitboxes and merged cut corridors for all difficulty levels. 

- Hockenheim: Fixed “empty” pitboxes and tweaked AI behavior in turn 1. 

- Updated single screen chasecam positions for all cars 

- Added missing action cameras for RUF RT12R (GTR3) 

- Increased FFB strength for Prototype and Radical cars 

Art: 

- Mid Ohio - Fixed some flickering banners. 

- Nurburgring - Fixed mixed advertisement banners. 

- Paul Ricard - Tweaked distant terrain texture 

- Zolder - Reduced bumpiness of the track, fixed some flickers in turn 10. 

- Monza - Updated curbstones to current design, lowered some rounded curbs, and various tweaks 

- Hockenheim - Curbs tweaked and adjusted to match drivers feedback. Gravel texture update. Oil bottle on top of pitbuilding now has new sponsor. 

- Bathurst - Small tweaks 

- Suzuka - Removed an abandoned truck in pitlane 

- Fixed Aquila car shadows. 

- Fixed flickering labels in Nissan GT-R GT3 cockpit 

Portal & Backend Systems: 

- Fixed certain content returning error 20103 when trying to use them. 

- Fixed leaderboard challenge launch function checking whether the player owns the livery instead of the car. 

- Fixed newsletter subscription option not saving in Account Settings.

Έγινε επεξεργασία από wolves
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