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There is an updated Benchmark version at:

http://www.excitingsimulations.com/FSX/FSX-Benchmark01-v11.zip

The changes:

1. I found a "bug" in the Mountain Flying 01 save. It does not influence the benchmark, but I corrected it nevertheless.

2. I added the "Automatic" column allowing for benchmarking for the FSX automatic "optimized/default" settings - the ones which are estimated as being the "best" based on your system's specs. You will be surprised when you check those against the other settings.

3. I added the benchmark results of my system, as an example on how the Benchmark results form should be filled in.

===============================================================

FSX Benchmark V 1.1

Copyright 2006, Al Lawrence

PC manufacturer (if applicable) self-built

CPU Type Core 2 Duo 6600

CPU GHz 2.4

Motherboard Intel Lemont

Graphics card eVGA 7900GT

Graphics RAM 256MB

Graphics Driver v91.47

System RAM 2GB /5200

Hard Disk Seagate 7200rpm

Operating System VWinXP Pro

BENCHMARK RESULTS

CLEAR SKIES

Settings Low Settings Mid Settings MAX Automatic

Test 01 - Seattle >200 29 6 >115

Test 02 - Landing at KJFK >120 14 2.3 53

Test 03 - Bush Flying 01 >280 53 13 >190

Test 04 - Bush Flying 02 >280 50 15 >200

Test 05 - Mountain Flying 01 >300 120 37 >280

Test 06 - Mountain Flying 02 >280 110 30 >250

Test 07 - At FL350 01 >280 100 40 >250

Test 08 - At FL350 02 >280 190 40 >250

Test 09 - At FL350 03 >300 >280 >120 >250

FAIR WEATHER

Settings Low Settings Mid Settings MAX Automatic

Test 01 - Seattle >150 25 5.8 100

Test 02 - Landing at KJFK >120 14 1.4 50

Test 03 - Bush Flying 01 >250 48 14 >190

Test 04 - Bush Flying 02 >200 50 15 >180

Test 05 - Mountain Flying 01 >200 65 16 120

Test 06 - Mountain Flying 02 >250 80 22 >210

Test 07 - At FL350 01 >240 77 27 160

Test 08 - At FL350 02 >250 110 20 >200

Test 09 - At FL350 03 >250 >150 50 >220

MAJOR THUNDERSTORM

Settings Low Settings Mid Settings MAX Automatic

Test 01 - Seattle >150 25 5.5 100

Test 02 - Landing at KJFK >80 14 2.1 50

Test 03 - Bush Flying 01 >220 48 14 >180

Test 04 - Bush Flying 02 >220 48 14 80

Test 05 - Mountain Flying 01 >120 70 21 100

Test 06 - Mountain Flying 02 >220 80 30 >180

Test 07 - At FL350 01 >250 85 21 >200

Test 08 - At FL350 02 >250 >110 34 >200

Test 09 - At FL350 03 >250 >150 50 >210

Have fun.

another experiment - this time with my own "optimized settings". These are settings where I set the sliders in such a way that they provide me with the right balance betwen visual diversity and realism and actual performance. I mostly fly jets but when I lans, I want to have a smooth experience around relatively dense airports and cities.

I ran the benchmark with my own settings and I like the results. The lowest FPS I got was 19 in the second test - the KJFK Landing scenario - while the average on all situations is @ 25-40 and that explains why I have no issues with FSX whatsoever. BTW - I use no tweaks and no special tricks. My graphic card is set at 2Q Antialiasing and 4x Anisotropic. I do make a small effort to kill all the unnecessary background applications though before starting FSX.

Of course I want to run FSX with all the sliders up, and one day very soon I will, but for now, I am getting a big kick out of it as it is - and it looks so much better than my old FS9 with all the sliders up and super fps.

for your knowledge only .

Edited by - ulovely on 15 Apr 2007 08:04:28

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THE FSX.CFG MADE EASY !

WINDOWS VISTA DEFRAG TIP

FILE/FOLDER NAME FILE/FOLDER LOCATION

fsx.cfg file WINDOWS VISTA USERS: Located in

Desktop*****AppData/Roaming/MicrosoftFSX/fsx.cfg

-----------------------------------------------------------------

WINDOWS XP USERS: Located in C:Documents and

Settings*****Application Data/MicrosoftFSX/fsx.cfg

enable the view C:Documents and Settings/tools/folder options/view

show hidden files and folders.

The first place I like to start is by modifying the fsx.cfg file.

Many people are intimidated by modifying this file, but not to

worry.

You must make a backup of the files you'r modifying befor doing

this tweaks.

Now ,If you backed-up your file, let's get started.

Double-click on the fsx.cfg file (for the location of this file,

see the text below).

If you are prompted to select a program to open the file,

select "Notepad".

The sections in the fsx.cfg file are categorized by sections

stated in brackets.

i.e. [MAIN]

This file may reside on a different drive.

The XX in the file location refers to wherever your Application

DataMicrosoft file resides. This may be the name of your system,

or perhaps Administrator.

This file can only be accessed by opening your "Computer" (Windows

Vista) or "My Computer" (Windows XP), then clicking on the "Tools"

tab, then "Folder Options", then "View". Make sure that you have

checked the box next to "Hidden Files and Folders" and "Show

Hidden Files and Folders".

TWEAK #1

FIBER_FRAME_TIME_FRACTION

To reduce this cause of the blurries, we reworked how Flight

Simulator X scheduler prioritizes background tasks in FSX. Now

much more CPU time is devoted to loading scenery data, including

terrain textures, at the expense of somewhat lower frame rates. In

my opinion, this change has mostly solved this cause of the

blurries, although the scenery loader can still get behind at

extremely low frame rates (less than 10 fps) or at very large

airspeeds (faster than 600 knots).

There are several ways to adjust how much CPU time FS devotes to

loading scenery and textures. The easiest way is to set the target

frame rate slider to a value that your machine can consistently

achieve. The lower you set the slider, the more CPU time is

diverted from rendering to loading data. Another thing you can do

is to modify the following variable in FSX.CFG:

FIBER_FRAME_TIME_FRACTION=X.XX

This variable determines the amount of CPU time given to loading

scenery data as a fraction of the time spent rendering. For

example, the default value of 0.33 means that for every 3

milliseconds spent rendering, FS will give 1 millisecond to the

scenery loader. If necessary, you can use a larger value to devote

more time to loading (any number between 0.01 and 0.99). Or, if

you don't have a problem with the blurries and you want slightly

higher frame rates, then you can use a smaller value.

Should you choose to use this "tweak", here's how to do it:

Insert a line directly under the [MAIN] section and enter

FIBER_FRAME_TIME_FRACTION=0.33

Experiment with the number entered here and adjust them to your

taste for a balance of quality & speed. It has been reported that

for true photoscenery depending on your PC specifications, you may

need to set this value as high as

0.50 or even 0.66.

I have found that a setting of 0.10 will allow you to have your

Autogen set to "Very Dense" or "Extremely Dense" and maintain a 20

- 25 FPS rate.

TWEAK #2

INCREASING TEXTURE BANDWIDTH

I suspect the default value of TEXTURE_BANDWIDTH_MULT is a little

conservative (40), so on most systems it's probably worth

experimenting with increasing the value. How much you can increase

it before you start to experience side effects such as increased

stuttering depends on your system, particularly the amount and

type of main memory, the type of graphics card and the amount of

graphics card memory.

I recommend a setting of 400.you can test also 800 ?

Should you choose to use this "tweak", here's how to do it:

Under the [DISPLAY] section, change this line to read

TEXTURE_BANDWIDTH_MULT=400

TEXTURE_BANDWIDTH_MULT=400 (800?) try it & test .

TWEAK #3

REMOVING ANNOYING DISPLAY MESSAGES

Turn off the red warning text message for brakes, pause, etc.

Should you choose to use this "tweak", here's how to do it:

Under the [DISPLAY] section, change this following lines to read

InfoBrakesEnable=False

InfoParkingBrakesEnable=False

InfoPauseEnable=False

InfoSlewEnable=False

InfoStallEnable=False

InfoOverspeedEnable=False

You are changing anything that reads "True" to "False"

TWEAK #4

IMPROVING AUTOGEN

This tweak adjusts the number of Autogen objects are rendered in

Flight Simulator X.

The values I recommend below are what I am currently using and I

have had substantial increases in frame rates without sacrificing

Scenery Quality.

Should you choose to use this tweak, here's how to do it:

Insert the following (2) lines directly under the [TERRAIN]

section

TERRAIN_MAX_AUTOGEN_TREES_PER_CELL=400

TERRAIN_MAX_AUTOGEN_BUILDINGS_PER_CELL=3000

Replace the numbers with a number between 0 and 6000. The lower

the number, the fewer autogen objects will get displayed and the

greater your frame rates might be. The actual number used by FSX

will scale based on your Autogen Density Slider in FSX. In other

words, the slider still has an effect, this just changes the scale

of the slider. I have found that using 400 in the

TERRAIN_MAX_AUTOGEN_TREES_PER_CELL section and 3000 in the

TERRAIN_MAX_AUTOGEN_BUILDINGS_PER_CELL section gives a nice

balance of speed and quality.

OR ? TRY set it to: & TEST ! up to you .

TERRAIN_MAX_AUTOGEN_TREES_PER_CELL=800

TERRAIN_MAX_AUTOGEN_BUILDINGS_PER_CELL=3000

WINDOWS VISTA DEFRAG TIP !

WINDOWS XP Defrag to Windows Vista (Procedure)

If you have attempted to use the defrag utility in Windows Vista

you would know how terrible it is. Well Guess What? With a bit of

work, you can bring back the XP Defrag Utility and have it working

in Windows Vista.

This guide is geared more towards those folks that would fall into

the intermediate to advanced skill range. Beginners/Newbies: it is

recommended that you not attempt this.

Disclaimer: Warning Serious problems might occur if you modify

system files located in your System32 folder incorrectly. If you

choose to follow this guide, you understand that any changes made

to your system files are done so at your own risk, Every effort

has been made to ensure that the suggested changes are correct and

safe. Furthermore, you agree that I cannot be held responsible for

any potential damage done to your system by using this guide.

What you will need:

Access to a Windows XP Disk

Logged into Windows Vista as a user with Admin permissions

Some time : About 15-25 mins

Lots of Patience (parts of this procedure are very tedious)

First, we need to create a new folder in the C: directory. Name

the new folder xpdefragfiles (Note: when you are done with this

procedure you can delete this folder)

Next, we need to grab the XP defrag files from the Windows XP

Disk. Stick your XP Disk into your CD Drive, then when the

autoplay box pops up, close it.

We need to launch a command prompt window, so click the start Orb,

then type CMD. And you should see the cmd prompt, click on it and

it will launch.

Now, we need to get the XP defrag files off of the CD, to do this

we will use the Expand command.

Please note that the commands I have listed below work if your

main drive is C: and the CD Drive is D: . You will have to check

to see what drive letter your main drive and your CD Drive is

before you continue. If your main drive and/or your CD Drive is

assigned to a different letter, please adjust the command

accordingly. (Note: after each line Hit the Enter Key)

expand D:i386dfrg.ms_ C:xpdefragfilesdfrg.msc

expand D:i386dfrgfat.ex_ C:xpdefragfilesdfrgfat.exe

expand D:i386dfrgntfs.ex_ C:xpdefragfilesdfrgntfs.exe

expand D:i386dfrgres.dl_ C:xpdefragfilesdfrgres.dll

expand D:i386dfrgsnap.dl_ C:xpdefragfilesdfrgsnap.dll

expand D:i386dfrgui.dl_ C:xpdefragfilesdfrgui.dll

expand D:i386defrag.ex_ C:xpdefragfilesdefrag.exe

Next we need to remove the current Windows Vista defrag files. To

do this we have to alter the permissions on each one of these

files. To do this, navigate to your main drive then go into the

Windows Folder, then the System32 Folder.

Then locate the file, defrag.exe, right click on it and go to

Properties

-----------------------------------------------------------------

Then Click on the Security Tab

Then Click Advanced

Then Click on the Owner Tab

Then Click Edit

Then Click Other Users or Groups

Then Click Advanced

Then Click Find Now

Finally, locate your Username and select it, then click Ok 4 times

(there will be a pop up box warning, just click OK to it)

Finally, we are done setting the permissions for the defrag.exe

file. Now, repeat this procedure for the following files:

dfrgfat.exe

dfrgifc.exe

dfrgifps.dll

dfrgNtfs.exe

dfrgRes.dll

dfrgsnap.dll

dfrgui.dll

dfrgui.exe

Next, we need to move all of the Vista Defrag Files out of the

System32 folder. I strongly suggest keeping these somewhere, just

in case. I moved these to a folder in my Documents called

VistaDefragFiles. To do thisYou should be in your System32

folder, simply hold the CONTROL button down on your keyboard and

then with your mouse click on: defrag.exe, dfrgfat.exe,

dfrgifc.exe, dfrgifps.dll, dfrgNtfs.exe, dfrgRes.dll,

dfrgsnap.dll, dfrgui.dll, dfrgui.exe . Then let go of CONTROL then

hit CONTROL + X (Cut), then navigate to Documents/VistaDefragFiles

then hit CONTROL + V (Paste)

Almost done,our next step is to take the XP Files that we copied

to C:xpdefragfiles, and copy them to our C:WindowsSystem32

folder.

So Open C:xpdefragfiles, and hit CONTROL + A (Select All) then

hit CONTORL + C (Copy). Then navigate to C:WindowsSystem32 and

then hit CONTROL + V (Paste)

Finally, we need to register our Dlls, so we need to launch a

command prompt window, so click the start Orb, then type CMD. And

you should see the cmd prompt, click on it and it will launch.

Type the following commands (hitting Enter at the end of each

line). Note: You will get a pop up box confirming that the dll has

registered sucessfully

CD C:WindowsSystem32

regsvr32 dfrgui.dll

regsvr32 dfrgsnap.dll

regsvr32 dfrgres.dll

Finally, we need to update our shortcuts. So click on the start

orb, then go to Accessories, then System Tools, then Right Click

on Defrag and go to Properties.

Then change the shortcut link to C:WindowsSystem32dfrg.msc,

click Apply and you are done

DISCLAIMER

I hold no responsibility for any damage that may be caused on your

system by utilizing the fore mentioned information listed in this

website, nor do I

imply any guarantee that any of the fore mentioned information

will work on your system. This information is simply supplied as

recommendations only.

Make any changes at your own risk.

Edited by - ulovely on 17 Apr 2007 12:24:40

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Is FSX IS the Next Level in flight sim Gaming ?

This game has potentially, but you really need a high spec machine to get good performance.

After the relese of sp1 & DX-10

You will enjoy fsx to the max .

Is the poor frame rate a killer issue? That's arguable and depends on how much you require in terms of smooth frame rates in a civilian flight sim. Some people may want to wait until tweaks have been established that boost the performance or until they invest in new hardware. Others may decide to put up with less-than-stellar performance to be able to enjoy the amazing content and plethora of rich experiences that Flight Simulator X offers. What is not arguable is that Flight Simulator X provides a quantity and quality of flight simulation capabilities that would be amazing in a product that costs twice the price.

Editor Doug Horton review on Computer Pilot.

Editor Doug Horton clarifies that the title runs on multiple versions of Windows, not Vista-only, and that it does not utilize DirectX 10 yet. Moreover, the writer also notes that you do not need a Cray z computer or a new graphics card to run the game, but calls out the inaccuracy of the minimum system requirements posted on Microsoft�s Web site.

Doug Hortonemphasizes that the newly featured missions add �new possibilities and opportunities� instead of taking away from the simulator experience, writing, ��quite frankly, I had a load of fun going through some of them.� He goes on to highlight improvements in aircraft, comparable performance to �Flight Simulator 9� and notes that the title �is not �just� a graphics update!� Dumas also mentions several times the lack of need to buy new hardware before Windows Vista and DirectX 10 come out later this year, as there will be new upgrades and add-ons.

MS flight Sim fsx.

Get a Direct X 10 Video Card and Vista if all you're after is a great Flight Simulation game. You will drool.

Of course, those cards to be mildly in our humble price range won't be available till Summer.

But seriously, i would hold off on spending anything until then. FSX was designed for DX10 and Vista.

Flight Simulator X�Tech Tips

The following information will outline exactly what settings need tweaking in order to get the best custom tailored experience no matter what NVIDIA or ATI Graphics Card you own. These tech tips will truly let you play the game The Way It's Meant To Be Played

Try This

Using in-game AF (anisotropic filtering) is always better than forcing AF in Driver Control Panel. It's always faster and gives virtually the same image quality, because game developers know exactly which surfaces need anisotropic filtering and which don't. It allows the GPU to save the precious resources and achieve better gameplay. Use in-game AF in Microsoft's Flight Simulator X to achieve better image quality.

What is the difference between the standard and deluxe versions?

The deluxe version includes everything the standard version does, plus the following additions:

- 24 airplanes (6 more than standard edition)

- 45 high-detail airports (5 more than standard edition)

- 38 high-detail cities (10 more than standard edition)

- 50+ structured missions (20 more than standard edition)

- Glass panel (G1000) cockpit (not included in standard edition)

- Tower controller application (not included in standard edition).

What are the minimum system requirements?

These are the specs listed by Microsoft:

I Find it a bit wrong.

- Windows XP SP2 with 256 Mb RAM

- Windows Vista with 512 Mb RAM

- 1.0 GHz Processor

- DirectX 9.0c compliant Video Card with 32Mb RAM

- 15 Gb Hard Drive Space

- DVD Drive

What are the recommended system requirements?

- Windows XP SP2 with 1024 Mb RAM

- Windows Vista with 1024 Mb RAM

- 2.0 GHz+ Processor

- DirectX 9.0c compliant Video Card with 256Mb RAM

- 15 Gb Hard Drive Space

- DVD Drive

What is the absolute best system to run FSX?

The simple answer to this one is to buy the fastest system you can afford at the time. Focus specifically on the CPU speed, as much fast DDR memory as you can afford and the best video card as well. For a good roundup on what video cards, CPUs and memory are the best.

Ideally, a good FSX system will have at least a 3Ghz dual core processor, at least 2Gb DDr2 fast memory and a Radeon X1950 or Nvidia 8800 series card or better.

IF YOUR FSX and frame rates are poor ?

1)This could be for a number of reasons. It could be that you are simply running it on a system that is not fast enough to run the software

2)because some user has everything (detail, graphic, traffic and scenery-wise) turned up to maximum !

Not even the fastest system available right now can probably run FSX with all options maxed out.

found out that it is possible to get good frame rates if you are willing to turn down, or turn off some items that aren't as important as others.

3)Another important factor is how well your hard drive is performing ?

If you have a drive that is full of unorganized files, it will take FSX longer to find those files on your drive when it needs to load them, causing a drop in performance, and overall frame rates. If the files and organised well on the drive, FSX can find them quickly, load them into memory and ultimately deliver better sim performance. To organise your files on the hard disk you need a defragmentation software program.

Additionally, there is a good tweaking article compiled by Greg Germanowski on how you can improve FSX performance. You can find that article at:

You will need Adobe Acrobat Reader to view this document.

http://members.cox.net/spambait/FSXTweakGuide.pdf

If u have problems installing & uninstall fsx ?

Read this Microsoft Tech article and follow instructions :

http://support.microsoft.com/kb/290301

Some fsx pdf help files :

Microsoft Flight Simulator Essentials:

http://www.bruceair.com/CDContents/Microsoft%20Flight%20Simulator%20Essentials.pdf

Microsoft� Flight Simulator X Key Commands:

http://www.bruceair.com/CDContents/FSX_KeyCommands.pdf

The difference in framerate in simply going from a 6300 @ 1.8ghz to a 6800 @ 2.9Ghz is over 50%, this is solely down to Cpu clockspeed. The amd family of chips dont do well at all in FSX compared to C2D.

only in the upcoming month we will really know the answer !

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  • 2 weeks later...
Αρχική απάντηση από def [Σήμερα, στις 16:05]

οσο παμε και καλυτερευουνε τα γραφικα

στις φωτο που δημιουργουν το περιβαλλον, ναι.

στα φτερα εχουν πολυ δουλεια ακομα.

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Αρχική απάντηση από .38-.45

στις φωτο που δημιουργουν το περιβαλλον, ναι.

στα φτερα εχουν πολυ δουλεια ακομα.

μια χαρα ειναι,αμα δεις τα φτερα σε αναλυση 3000χ1024 με multi -monitor +3 θα καταλαβεις

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παιδια τι λετε για το joystick της saitis x52 hotas αξιζει???

το rudder του ειναι αξιοπιστο??? το γκαζι ειναι οκ εχει καποια αποκλιση γιατι αμα εχει δε μπορω να κανω reverse... η οθονουλα δειχνει κατι καλο??? το εχει κανεις να μου πει εντυπωσεις??

α και κατι αλλο ξερετε κανα mod για το G15 που να δειχνει στην οθονουλα ταχυτητα και υψος??

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Αρχική απάντηση από InZo

παιδια τι λετε για το joystick της saitis x52 hotas αξιζει???

το rudder του ειναι αξιοπιστο??? το γκαζι ειναι οκ εχει καποια αποκλιση γιατι αμα εχει δε μπορω να κανω reverse... η οθονουλα δειχνει κατι καλο??? το εχει κανεις να μου πει εντυπωσεις??

α και κατι αλλο ξερετε κανα mod για το G15 που να δειχνει στην οθονουλα ταχυτητα και υψος??

http://www.thelab.gr/showthread.php?s=&threadid=26943&highlight=joystick

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Αρχική απάντηση από InZo

τι ειναι το force fedback?(μπορει να ξερω τι ειναι αλλα να ξερω αλλιως την ονομασια του:p)

δονηση

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