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Evolve (L4D3?)


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[ame=http://www.youtube.com/watch?v=YQrEtIwSC_M]Evolve - Turtle Rock Studios NEW Video Game - 2014 - YouTube[/ame]

Evolve: What The Original Left 4 Dead Team Did Next | Rock, Paper, Shotgun

Καλο Φθινοπωρο να εχουμε :p

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More Evolve Details Surface - Classes, Goliath, Wildlife, Gameplay, and More - MP1st

which is set to feature very lush and large environments filled with AI controlled wildlife. This wildlife will allegedly fall into four different categories:

The Sloth - Only attacks when provoked and is big as the Goliath (the name of the monster that the Hunters fight against).

Trap Jaws - Are weak when they are alone, but are dangerous when there’s a pack of them running around and it’s suppose to be a cross between a dog and a dinosaur.

Spotters - Able to emit sound if you get close to close to them, great for finding a Goliath.

Carnivorous Plants - Are able to devour anything that comes close to them. If a Hunter manage to get near them, they will need the help from the other Hunters to escape.

Much like the AI wildlife, the player-controlled Hunters are split into four categories; Assault, Medic, Support, Trapper.

Each come with specific weapons and abilities. But before I go on about each type of Hunter, there are a few things that all hunters share. Weapons have unlimited ammo, but are balanced by different magazine sizes and cool-down. Every hunter is equipped with a jetpack and is able to dodge by double tapping the jetpack button. Additionally, if you happen to die, you will be revived in two minutes via a drop ship and also collect loot from the special wildlife. With that out of the way, here’s what you can expect from the Hunter classes:

Markov The Assault:

Main focus is to deal damage and to have a personal shield.

Will be equipped with two guns; a long rifle for long engagements and a lighting rifle for close quarter combat. Markov will also be equipped with proximity mines.

Val The Medic:

Main focus is to heal and revive players.

Will be equipped with a Medgun capable of healing and revives, as well as a tranquilizer capable of highligting and slowing down the monster.

For offensive damage, Val is able to use a sniper rifle that’s capable of doing serious damage.

Hank The Support:

Main focus is to improve the abilities of other classes.

Carries a laser cannon for calling orbital barrages, which limits the monster movements and shield projector that the others can use.

Griffin The Trapper:

Said to be the most advanced class.

Carries an Harpoon gun that’s capable of stopping the monster from moving forward. He’s also equipped with sound spikes and a submachine gun.

If for some reason none of those classes interest you, Turtle Rock has revealed that there will be more different Hunters who will have their own unique equipment. But what about that menacing monster that both the wildlife and Hunters should be on the lookout for, the Goliath?

It is said to look like a hybrid of an ape, snake and a Xenomorph. At it’s final stage (cue the “this isn’t even my final form” memes) it is said to be around 30 feet. Thankfully for both the wildlife and Hunters, the Goliath has a long way to go to get to their final form. In the beginning stages, it isn’t much of a threat, as it can only use any two of the four attacks in it’s first level (Charge Attack, Leap Attack, Rock Throw, and Fire Breath), but every time it levels up and evolves, a Goliath player can access any other attacks he or she didn’t pick initially. The Goliath is also able to perform some very basic moves such as punching, leaping over long distances, and wall climbing.

Furthermore, the only way for the Goliath to evolve is by eating the wildlife. Doing so gives it armor and when it does evolve, it will go into a cocoon state that will leave the Goliath very vulnerable. Luckily for the Hunters, they will be able to use their equipment, or the footprints left behind by the Goliath, to track it down or follow the flock of birds who will be attracted to the carcasses that the monster leaves behind. However, if the monster does manage to reach it’s final form, it receives a new objective which, upon completing it, will result in the Goliath winning the match. It can also win by eliminating the four Hunters while the Hunters win by stopping the monster.

It also appears that each match in Evolve won’t take much of your time, as GameInformer reveals that they lasted about 10 to 15 minutes at most during their play time.

Evolve will be made available on the PC, PlayStation 4, and Xbox One platforms this fall.

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Evolve Hunters - Meet The Assault Class - MP1st

The Assault

Markov, a member of the Assault class. Like any typical Assault-type character in most video games, Markov’s job is to take and deal damage. He’s armed with to large weapons; a lightning gun and an assault rifle, and has access to Arc Mines that can be used to herd monsters into position, close off routes, or even use their blasts to pinpoint enemy locations. Universal to all members of the Assault class the personal Shield which can be used in short bursts to deflect large amounts of damage.

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Evolve Hunters - Meet The Trapper and Support Classes - MP1st

The Trapper

As a Trapper, Griffin’s job is to detect and contain monsters.

To help him achieve this, he carries a special Harpoon Gun that will tether creatures to Griffin, preventing them from escaping. As a monster, attacking Griffin will allow you to break free, but at the cost of diverting your attention away from other Hunters.

Griffin also can aid in reconnaissance tactics by placing Sound Spikes at chosen locations to help ping monsters within range. He also has access to a handy submachine gun for offensive measures whenever he isn’t on trapping duties.

Shared between all Trappers is the Mobile Arena ability which creates a large dome-shaped energy field that keeps friends and foes from entering or leaving the area. This ability, along with their responsibility to trap and control monsters, makes the Trapper class a key player in Evolve’s 4 vs. 1 gameplay.

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The Support

Meet Hank. His job is to ensure fellow Hunters keep kicking ass.

With his Shield Gun, Hank can temporarily grant teammates invulnerability which can be especially helpful when used in conjunction with the Medic’s healing abilities.

For offensive measures, Hank can bust out his assault rifles to deal some damage, but he also has access to a nifty laser cutter that can not only deal extra damage, but also be used to literally point to enemy locations at the same time. He can also call in a devastating area-of-effect attack called the Orbital Barrage – a fantastic ability used alongside the Trapper’s Harpoon Gun.

As with all members of the Support class, Hank has the ability to cloak himself for short periods of time, which is great for setting up surprise attacks or while reviving allies.

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Evolve Hunters - Meet the Medic Class - MP1st

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The Medic

She’s a badass, Medgun-wielding Medic who can revive and heal fellow Hunters with ease in an effect similar to that of the Medic’s healing tool in Team Fortress 2, for reference.

Her capabilities go beyond simply healing, however. Val also carries an Anti-Material Rifle that can be used to highlight and expose enemy weak points. When other Hunters fire at limbs highlighted by Val’s rifle, they’ll score extra damage, which can be especially devastating when aiming at the head.

In addition, her Tranquillizer Rifle can slow enemies while highlighting their position, similar to the Trapper’s abilities.

Lastly, every Medic is equipped with a Healing Burst that will partially but instantaneously heal teammates within its effective radius.

Ultimately, Medic players will need to balance their tactics between keeping everyone’s health topped off and highlighting or slowing down Monsters.

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Έγινε επεξεργασία από wolves
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[ame=http://www.youtube.com/watch?v=5UpXcMvFZIY]Evolve on PS4: New PlayStation 4 gameplay and interview - YouTube[/ame]

[ame=http://www.youtube.com/watch?v=qNHw9VoXqsw]Evolve PS4 gameplay - we try hunters & monsters in Turtle Rock's co-op shooter - YouTube[/ame]

[ame=http://www.youtube.com/watch?v=_wmklRY2JXI]6 Minutes Of Evolve - YouTube[/ame]

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