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Project Logan - Nvidia brings Kepler to Mobile


sebastian

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Project Logan - Nvidia brings Kepler to Mobile

nvidia_siggraph_mobile_hr_21_500x312.jpg

Project Logan - Mobile Kepler Island demo - YouTube

Project Logan - FaceWorks "Ira" demo - YouTube

http://www.eurogamer.net/articles/digitalfoundry-mobile-kepler-revealed

Overall then, highly impressive stuff, but the question is how much power does Logan require to pull off this kind of performance? Well, let's put this into context. The GT 640M Kepler chip has two SMX core clusters running at 625MHz, drawing 32W at peak. Even assuming linear scaling, you might expect one SMX to draw 16W - way beyond the power envelope of mobile hardware. Nvidia is claiming that the demos seen on this page are drawing around 2-3W of power - a remarkable achievement. In comparison with the iPad 4 GPU - the best mobile graphics hardware on the market right now - Nvidia claims that it achieves in 900mW what the PowerVR hardware requires 2.6W to process. Logan will need to be downclocked significantly to operate on a power-constrained platform like a smartphone, but even if that happens, there should still be a significant increase over iPad 4 performance. On an iPad-style tablet, potentially the sky's the limit, and in terms of computing power at least, we should finally see the current-gen console standard beaten

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