Helly Δημοσιεύτηκε Μάρτιος 6, 2013 #1 Κοινοποίηση Δημοσιεύτηκε Μάρτιος 6, 2013 Ολοι οι πιστοι μεταλλαδες και μη προσελθετε.Το πα εγω οτι μπηκε το 2013 καλα...Thief coming to next generation consoles | SQUARE ENIXKαι το πρωτο screenshot ελπιζω το reinvention να μην χαλασει το feeling και το βαθος σε gameplay της σειρας.Πραγματικα αξιζε η ατμοσφαιρα ειδικα το 1 ειναι για μενα ακομα η κορυφη ολο των stealth based FPShttp://eu.square-enix.com/sites/default/files/imagecache/blogcarousel-image/image_gallery/481/909a59528df5b808b9ff8dbc998307b2.jpg Link to comment Share on other sites More sharing options...
wolves Μάρτιος 6, 2013 #2 Κοινοποίηση Μάρτιος 6, 2013 Μεταλας οχι. αλλα μεγαλος λατρης του Garret...!!!New Thief Officially Announced, First Details Revealed | DSOGaming | The Dark Side Of Gaming[ame=http://www.youtube.com/watch?v=HpRsOQ4MS_8]Thief Coverage Trailer - Game Informer - YouTube[/ame] Link to comment Share on other sites More sharing options...
KoMM Μάρτιος 6, 2013 #3 Κοινοποίηση Μάρτιος 6, 2013 hmmm τα εχει παρει ολα η square enix ή μου φαινεται; Καλο δε λεω, πιο ευκολα ολα σιγουρα ομως.. Link to comment Share on other sites More sharing options...
johnIV Μάρτιος 6, 2013 #4 Κοινοποίηση Μάρτιος 6, 2013 hmmm τα εχει παρει ολα η square enix ή μου φαινεται; Νομίζω η EIDOS το πήρε Link to comment Share on other sites More sharing options...
KoMM Μάρτιος 6, 2013 #5 Κοινοποίηση Μάρτιος 6, 2013 my bad ειδα το πρωτο λινκ που ελεγε square enix Link to comment Share on other sites More sharing options...
Wizard! Μάρτιος 6, 2013 #6 Κοινοποίηση Μάρτιος 6, 2013 Αγαπημένο παιχνίδι, πρόδρομος των πρώτων Splinter Cell. Μακάρι να είναι καλό. Link to comment Share on other sites More sharing options...
wolves Μάρτιος 8, 2013 #7 Κοινοποίηση Μάρτιος 8, 2013 PC News: New Thief 4 info details gameplay mechanics - CVG UKBelow is a bullet-point list of all the new details contained in Game Informer's preview, via Gaming Everything.AI Garrett isn't a fighter Fighting against four or more guards in combat won't go well Guards and other NPCs are aware of the level design, so they know where a person might try to hide Guards understand the topography of the level and which areas could be useful for hiding Different NPCs will look for Garrett in different waysGameplay mechanics Navigation beacon shows players where to go Dev. team wants players to explore environments as they see fit Multiple entrances and exists in each room Multiple options available for stealth approach "Focus" mechanic: has many uses, including being able to aid Garrett's vision as he navigates through open levels Focus lights up the screen and highlights pipes you can climb + candles you can put out to make the room darker Can upgrade Focus Doing so will give you a bigger radius of things to see Fingerpints system: gives you hints on which drawers are best to look in Every drawer is accessible Can pickpocket Use Focus while pickpocketing to slow time and swipe up to three times as many items from others Can spend money to upgrade supplies and equipment at the end of each mission Various artifacts are scattered throughout the game's levels Can use these to decorate Garrett's hideout Garrett is motivated by the thrill of stealing something that others can't take Focus will show a number of attack points on enemies Can select a point (like the chest) to do a quick push that will buy him more time to dash off into the shadows Can also string together a number of points to perform a more debilitating attack Team is trying to find a balance between making combat enjoyable and allowing players to enter combat if they want Major mechanics are in placeTools Blackjack: use when sneaking up behind guards to knock them unconscious Bow: powerful, can be used outside of combat (ex: fire at a bottle in another room to lure a guard away, trigger a switch to lock the guard inside) Specialty Arrows: different uses; dry-ice arrow can be used to snuff flames from far away; smoke-starter arrow: cover and a distraction Claw: grapple attaches to certain pointsGeneral Garrett design made by game director Nicolas Cantin Garrett's scar represents that his past has left long-lasting effects on his life Eidos being vague about how faithful the team is remaining to the original Thief lore Many of the series' magical elements will be toned down "Eidos-Montreal compares game development to a high-speed train collision between art and technology." Team was kept small and "stayed within the concept phase of development for a longer period of time." The staff experimented with featuring a new character, making it a third-person game involving either tactical gameplay or environmental clambering (like Assassin's Creed) "At one point in development, the game had so many third-to-first-person transitions that the constant camera shifting was making people sick." Many experiments during first three years of development Link to comment Share on other sites More sharing options...
wolves Μάρτιος 29, 2013 #8 Κοινοποίηση Μάρτιος 29, 2013 teaser:[ame=http://www.youtube.com/watch?v=VMFWmwEajVw]Thief Teaser Trailer - YouTube[/ame] Link to comment Share on other sites More sharing options...
Vagosman Μάρτιος 29, 2013 #9 Κοινοποίηση Μάρτιος 29, 2013 Δωσε Rope Arrows στον λαό.Α ρε Garett taffer! Ελπίζω να είναι καλο το reboot :big_boss: Link to comment Share on other sites More sharing options...
wolves Μάρτιος 30, 2013 #10 Κοινοποίηση Μάρτιος 30, 2013 Link to comment Share on other sites More sharing options...
Helly Μάρτιος 30, 2013 Author #11 Κοινοποίηση Μάρτιος 30, 2013 fap mode on:jump:Αν αυτα ειναι in game Sshots παει το μυαλο μου ακομα και για game of the year.Τρελο artistic design αν ειναι και το gameplay αναλογο του story και του immersion των 2 πρωτων im sold already... Link to comment Share on other sites More sharing options...
tragikos Μάρτιος 30, 2013 #12 Κοινοποίηση Μάρτιος 30, 2013 Πιο πολύ μοιάζει με concept art... Link to comment Share on other sites More sharing options...
wolves Απρίλιος 2, 2013 #13 Κοινοποίηση Απρίλιος 2, 2013 [ame=http://www.youtube.com/watch?v=DpUUfRIhPIw]Thief - Out of the Shadows - YouTube[/ame] Link to comment Share on other sites More sharing options...
Helly Απρίλιος 2, 2013 Author #14 Κοινοποίηση Απρίλιος 2, 2013 Προβλεπω φολα..Αρχισαμε τις κονσολιες και το μαζοποιημενο gameplay τυπου AC και εδω. Link to comment Share on other sites More sharing options...
wolves Απρίλιος 2, 2013 #15 Κοινοποίηση Απρίλιος 2, 2013 Και εμενα ομολογω με ανησυχησε λιγο το trailer.Πολυ gadget ρε παιδακι μου, τοξο απο το crysis 3...Αλλα ας περιμενουμε να δουμε, μακαρι να πεσουμε εξω. Link to comment Share on other sites More sharing options...
Giorgos Απρίλιος 27, 2013 #16 Κοινοποίηση Απρίλιος 27, 2013 Rumor: Thief devs 'unhappy' with demo, holding back gameplay footage Link to comment Share on other sites More sharing options...
wolves Ιούνιος 7, 2013 #17 Κοινοποίηση Ιούνιος 7, 2013 [ame=http://www.youtube.com/watch?v=qwnHLHdxvqw]Garrett the Master Thief - E3 2013 Trailer - YouTube[/ame] Link to comment Share on other sites More sharing options...
Wizard! Ιούνιος 7, 2013 #18 Κοινοποίηση Ιούνιος 7, 2013 Μόνο εμένα χαλάει το high-tech τόξο...; :fist: Link to comment Share on other sites More sharing options...
wolves Ιούνιος 7, 2013 #19 Κοινοποίηση Ιούνιος 7, 2013 Μόνο εμένα χαλάει το high-tech τόξο...; :fist:οχι...και ελπιζω να μην μας χαλασει γενικως το game... Link to comment Share on other sites More sharing options...
digitaltiger Ιούνιος 7, 2013 #20 Κοινοποίηση Ιούνιος 7, 2013 Δεν με χαλαει καθολου το τοξο ισα ισα,τετοιου τυπου τοξα ειναι πιο portable και το κανει ακομα πιο ρεαλιστικο. Link to comment Share on other sites More sharing options...
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