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After more than 12 years away from the hardcore sim-racing world, the Porsche Brand is coming to Assetto Corsa, as part of three DLC packages. The first of these packs, the Porsche Pack Volume 1, introduces some of the most iconic Porsche cars ever created, coupled with some of the most recent models of the Porsche 2016 line-up, with the aim to offer a perfect mix between road cars, hypercars, as well as modern and historic GT and racing models.

Let us introduce you to the 918 Spyder, which embodies the essence of the Porsche idea: it combines pedigree motor racing technology with excellent everyday utility, and maximum performance with minimum consumption.

The main source of propulsion is the 4.6-litre, eight cylinder engine that produces 608 hp (447 kW) of power. The engine is derived directly from the power unit of the successful RS Spyder, which explains why it can deliver engine speeds of up to 9,150 rpm. Because of its parallel hybrid configuration, the 918 Spyder can be powered at the rear axle either individually by the combustion engine or electric motors or via both drives jointly, thus giving it a total power of 887 hp (652 kW). The sprint from 0 to 100 km/h is performed within 2.6 seconds, and the top speed is reached at 345 km/h.

The 918 Spyder has conquered the 20.6-kilometre lap around the Nürburgring Nordschleife in less than seven minutes. Achieving a time of exactly six minutes and 57 seconds, the super sportscar shaved an incredible 14 seconds off the previous record.

The Porsche 918 Spyder is 1 of 7 cars coming to Assetto Corsa as part of the Porsche Pack Volume 1, scheduled for release on October 25th on Steam, then in November on PlayStation[emoji768] 4 and Xbox One!

Stay tuned for more info!



Στάλθηκε από το m2 note μου χρησιμοποιώντας Tapatalk

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Από τον Αριστοτέλη
Probably the most technologically packed car inside Assetto Corsa. The Porsche 918 spyder has it all. Active aero, brake steering, active differential at the rear, hybrid ERS system with different modes. 2 (two!) electric engines, completely independent front and rear, active antiroll bars (!), active rear wheel steering (!!), active All Wheel Drive with electric motor at the front and active torque vectoring...

All of that stuff has to comunicate with each other and try to be as transparent to the driver as possible. Not an easy task. Does it succeed? Not sure, you'll be the final judge. But it does succeed on being an amazing driving experience, a totally different level from everything else.

When you have 900hp, even on hypercar class sticky street tyres, traction is your main issue. While all the other hypercars struggle to find traction on anything less than slicks, the 918 simply digs into the asphalt and manages amazing exit speeds with the pedal to the metal. I wouldn't call it an easy car to push close to the limits. Very stable, amazing traction, especially with the street tyres. It might seem a bit heavy, not easy to stop or even a bit understeery on occasion. But trust it, be smooth but decisive, don't be aggressive mid corner, let it "take a set" and then push through the exit, and you'll be rewarded with some unbelievable laptimes and brand new sensation of traction and acceleration.




Στάλθηκε από το m2 note μου χρησιμοποιώντας Tapatalk

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Εντάξει... H σχεδίαση της Spyder, όπως εξελίχθηκε από την Carrera GT, απλά σπέρνει. Φοβερές λεπτομέρειες σε όλα τα σημεία. Προτιμώ όμως την αρχική σχεδίαση της πρώτης Carrera GT του 2004.

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http://marshallpruett.podbean.com/e/64-porsche-962-in-car-audio-oct-2016/?token=7a67a66cde3c3f33c820a1b6cb19362f

 

Το real thing. Αρχίζει περίπου στο 3:00.

962_Porsche.jpg

 

Όχι, δεν είναι σε αυτό το Porsche Pack.

Έγινε επεξεργασία από Stelios F.
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πριν 10 λεπτά, το μέλος Stelios F. έγραψε:

The Marshall Pruett Podcast » Blog Archive » 64: Porsche 962 In-Car Audio, Oct. 2016

 

Το real thing. Αρχίζει περίπου στο 3:00.

962_Porsche.jpg

 

Όχι, δεν είναι σε αυτό το Porsche Pack.

Για μένα από τα καλύτερα ΄"κανάλια" είναι εδώ

 

 

 

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Marco Massarutto:
Whatever your favourite game is, the 2016 will be the year, and Assetto Corsa will be the place where you can perform a race, featuring one of the most appreciated and advanced physics models, used on their official simulators by the same Car manfucaturers that have licensed the same models for this game, driving the most wanted hypercars, reproduced with the maximum attention to their respective details, on some of the most realistic and loved tracks, created using Laserscan technology. On PC and console. My personal advice: enjoy the momentum. Because this is something that we waited so long, and that doesn't happen everyday.
[IMG]

 
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