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"Take a look at the Ferrari 312 F1-67, coming soon to Assetto Corsa as part of the Ferrari 70th Anniversary DLC pack. Scuderia Ferrari started the 1967 Championship with the 312 F1-67. The car's official debut was at the Champions' Race in Brands-Hatch with Bandini and Scarfiotti behind the wheel. The Scuderia's best results came courtesy of New Zealander Chris Amon, who managed third position on the podium on three occasions."

 

Γιατί soon και όχι tomorrow;

Για τους κονσολάκηδες;

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"Take a look at the Ferrari 312 F1-67, coming soon to Assetto Corsa as part of the Ferrari 70th Anniversary DLC pack. Scuderia Ferrari started the 1967 Championship with the 312 F1-67. The car's official debut was at the Champions' Race in Brands-Hatch with Bandini and Scarfiotti behind the wheel. The Scuderia's best results came courtesy of New Zealander Chris Amon, who managed third position on the podium on three occasions."
 
Γιατί soon και όχι tomorrow;
Για τους κονσολάκηδες;
Available on 19 September on steam.
Άρα αύριο.

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Παιδιά απίστευτο.
Το επόμενο πακέτο που θα περιλαμβάνει την Laguna και αυτοκίνητα, θα είναι ΔΩΡΕΆΝ λόγω της καθυστέρησης.
Είναι να μην τους υποστηρίζεις;[emoji7]





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Από το φατσοβιβλιο του Μάρκου

The Ferrari 70th Anniversary Celebration Pack for Assetto Corsa is OUR own car selection. It's the Kunos team's choice. We didn't had discussions about which models could have had pleased more our audience, the gamers, the simracers. We just discussed about which Ferrari models [we] wanted to drive in this pack. Then we opened the poll, letting people to vote for [their] favourite model, considering you, the community, like one of us.
And you know what? Reproducing the Ferrari cars that [we] wanted more than any other, pushed our team to work on the edge, keeping ourselves deeply involved, if possible, even more than usual. To me, personally, this screenshot tells better than my words what I've tried to express above, because this car, discovered almost 20 years ago thanks to Grand Prix Legends by Papyrus, is one of the reasons behind my decision to get involved in this business. I could say that if I wouldn't loved this car so much in that game, many years ago, Assetto Corsa might not exist at all, today. I hope you will enjoy these cars as much as we enjoyed in creating them.

Thank you Dave Kaemmer for creating such a gem like Grand Prix Legends.

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13 hours ago, liakjim said:

Παιδιά απίστευτο.
Το επόμενο πακέτο που θα περιλαμβάνει την Laguna και αυτοκίνητα, θα είναι ΔΩΡΕΆΝ λόγω της καθυστέρησης.
Είναι να μην τους υποστηρίζεις;emoji7.png
 

 

 

 


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free Laguna Seca μαζί με free αυτοκίνητα; Καλά νέα!!!

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Changelog:

 

1.15
- New Ferrari 250 GTO (Ferrari Anniversary Pack)
- New Ferrari (288) GTO (Ferrari Anniversary Pack)
- New Ferrari 312 F1-67 (Ferrari Anniversary Pack)
- New Ferrari 330 P4 (Ferrari Anniversary Pack)
- New Ferrari F2004 (Ferrari Anniversary Pack)
- New Ferrari 812 Superfast (Ferrari Anniversary Pack)
- New Ferrari SF70H (Ferrari Anniversary Pack)
- Templates for Ferrari 250 GTO, GTO, 312 F1-67, 330 P4 and 812 Superfast
- Official Kaspersky team livery added for Ferrari 488 GT3 
- Updated template for Ferrari 488 GT3 (related to rear wing shape, it might affect a low % of mod skins)
- Alpinestars gloves are introduced in Porsche cars
- Fixed reflection issue on Corvette C7R skins
- Minor graphical and skin-related fixes across all content
- Updated Lotus 49 minimum weight
- Updated Mazda RX-7 Spirit R rear wing setup and aero figures
- Added automatic Force Feedback configuration for old wheels (ie MS Sidewinder)
- MODDING REQUEST: Added blanket temperature to tyres.ini under [ADDITIONAL1] BLANKETS_TEMP
- MODDING REQUEST: Added pressure vs temperature gain in tyres.ini. under [ADDITIONAL1] PRESSURE_TEMPERATURE_GAIN
- MODDING REQUEST: Added camber spread tweak value in tyres.ini under [ADDITIONAL1] CAMBER_TEMP_SPREAD_K (AC default is 1.4, higher numbers=more spread)
- MODDING REQUEST: Added new LUT based system to handle camber D variations. Example, (for every compound):
DCAMBER_LUT=(|-145=0.8|-15=0.9|-3=1.01|0=1|3=1.005|15=0.9|145=0.8|)
DCAMBER_LUT_SMOOTH=1
This will override DCAMBER_0/1 behavior (values still need to be there tho)
- MODDING REQUEST: Added explicit inertia instead of box based. Use 
[EXPLICIT_INERTIA]
INERTIA=1300,1400,500
in car.ini
- Suspension travel is now recorded at 166Hz in telemetry
- Fixed AI not exiting pitlane at full speed in some cases
- Added "ABS" FF enhancement effect
- Added FF enhancement effects controls ingame in the "Force Feedback Controller" app
- Added track models ini checksum on server. In order to gain full protection from cheating the server needs to include kn5 files
- Added optional COMBINED_FACTOR value per compound. Thanks to Stereo & Jackson Papageorge (mclarenf1papa)!
- MODDING REQUEST: Added variable throttle response as function of RPM. Add:
[THROTTLE_RESPONSE]
RPM_REFERENCE=6000
LUT=throttle_max.lut

to engine.ini. throttle.lut will be used for 0 RPM and whatever LUT you specify will be used at RPM_REFERENCE
- MODDING REQUEST: Added progressive bump stop rate. In suspensions.ini under [FRONT] and [REAR] add BUMP_STOP_PROGRESSIVE . Look for "Using progressive bump rate..." in the log for confirmation

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Η αληθεια είναι πως την f12004 την εχουμε χαρει λιγο λογω ASR.

Αλλα θα θελα να δω ποσο καλυτερο είναι το official.

 

Νομιζω σε έναν σερβερ πρεπει να μπει

F1-2015 VS F1-2017 VS F1-2004

@GoMaR TANGO???? :p

Ελα αφου σου αρεσουν οι <φόρμουλες>

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