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Call Of Duty : Black Ops II


Nephiλiμ

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Αφου ξεφυγε απο modern warfare το πηγανε σε future warfare 1.

Εξωγηινους μη βαλουν και καλο θα ναι....:hang3:

[ame=http://www.youtube.com/watch?v=nH9lnTg7IJY]Call of Duty Black Ops 2: debut trailer, frame-by-frame analysis - YouTube[/ame]

Ανακοινωθηκαν τα pre order bonus -δεν ειναι πληρη λιστα ακομη-

Για περισσοτερα κοιτατε επαε

Pre-Order Call of Duty

TESCO

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GAME

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AMAZON - Wallpaper για το ...PC!!!

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Best Buy

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Gamestop - posters

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To Game Informer δημοσιεύει ένα νέο άρθρο για το Call of Duty: Black Ops 2, στο οποίο και σημειώνεται πως η απόφαση της Treyarch να μεταφέρει τον τίτλο στο μέλλον έρχεται σε σύγκρουση με το συμβόλαιο που έχει υπογράψει η Activision με την Infinity Ward. Ο βασικός developer έχει συμφωνήσει με τον εκδότη να αναλάβει όλα τα μελλοντικά games, με την Treyarch να περιορίζεται σε ότι έχει να κάνει με το παρελθόν.

Προβλήματα για το Black Ops 2

Sound has always played an important role in the serious Call of Duty gamer’s game plan. Commonly referred to as “sound whoring,” it is a technique that must be developed in order to play at pro levels. With previous Call of Duty titles featuring perks that altered the volume of enemy footsteps but never having quite perfected the balance issues, Treyarch developer David Vonderhaar is looking to strike a happy middle ground in the upcoming Black Ops II.

According to Vonderhaar, Call of Duty games have ”traditionally had perks that have made your footsteps quiet or quieter (depending on your point of view about what should be included in that: gear rattle, weapon switch sounds, mantel exertions, breath noise, pain recovery., etc),” and have “also had perks (or perk pros, depending on the game) that make enemy footsteps louder.”

The question that Vonderhaar poses to his followers is this:

So, if I have a perk that makes me quiet (or quieter, or my footsteps quieter) and you have a perk that makes makes my footsteps louder, what would you expect to happen:

1. Nothing. You having a perk that makes my footsteps louder should not make them louder if I have a perk that makes them quiet.

(This is how it often works in previous games.)

2. Cancel each other out. You would hear my footsteps the way it would be if neither of us had any perk.

(This makes sense to me, but it could be odd when you don’t make noise to yourself, but do to other players.)

3. Another answer in this space.

[MENTION=14072]Alexopus6[/MENTION] [MENTION=2162]GruntGR[/MENTION] ακουει?

in order to play at pro levels & featuring perks

αυτά τα 2 δεν πάνε μαζί ως γνωστόν ;) μάλλον θα το έλεγα Public levels.

[ame=http://www.youtube.com/watch?v=U9ylkT_f-zA]Call of Duty: Black Ops 2 Trailer - Champions League Final [ENGLISH] - YouTube[/ame]

[ame=http://www.youtube.com/watch?v=0KRoyLeJk7Q]How fans are reacting: GamesBeat interviews Activision's Daniel Suarez on Call of Duty: Black Ops II - YouTube[/ame]

[ame=http://www.youtube.com/watch?v=FYf8E0gUnHo]Black Ops 2 Interview With Treyarch Studio Head Mark Lamia - YouTube[/ame]

Call of Duty: Black Ops 2 – Incoming PC news, Black Ops 2 PC will run better than its predecessor

We are pretty sure that a lot of PC gamers want to know some more PC specific details about Call of Duty: Black Ops 2. Will it support dedicated servers and if it does, will those dedicated servers be for ranked matches? Well, although we don’t know the answer to that question, we can tell you that more, specific PC news will be revealed in the following days that will address most of your concerns. . .

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